Free cookie consent management tool by TermsFeed

June 2024 Live Development Update Recap

The June 2024 Live Development update was absolutely packed with things to show and tell!

In this session, our delightful host Jonathan was joined by our glorious leader Venelin and Alexander, the Lead Game Designer for SoH. Here’s a brief recap of what they had to show you this time.


Environment

Worldbuilding

Even more impressive materials were shown regarding the complete environment overhaul.

As you can see the world is slowly becoming something truly amazing.





We are extremely happy with how the textures and visual details came out. This is truly a personal achievement, comparing it with the old graphics that all of you are familiar with. So much details, and the best part is that it performs better than the old version!





Breathtaking views indeed, the sun’s reflection on the water, the beautiful skybox, and the dynamic shadows, make everything look so lifelike.


Weather VFX

Not so long ago we announced the addition of the weather system, which was very cool to help with the immersion, but yet we didn’t feel it was good enough.

Our amazing VFX team stepped up, and now things look 100% different. Those lightnings are something to be feared for sure.



Characters


Animations

The characters are not only getting a makeover but their animations are being upgraded as well. 

The team is working hard on perfecting all of the animations for the races, for you to feel the weight of the huge Bearan or Orc or the gracious movement of the female Elves and Infernal Demons.





As you can see they now have an identity, facial expressions, and do not look like ordinary wax figures. They can talk, they can smirk, they can even wink and move their eyebrows, this completely changes how the models look and feel.






Absolutely fantastic work from our Animation team, thanks to them now we can add an infinite amount of emotes and expressions, to make you immerse even deeper in Scars of Honor.


Customization

Speaking of makeover, check out these new customization options for the Human race.

From ordinary hairstyles to funky beards and mustaches, everything is possible.





As you can see, the customization doesn’t end with the hairstyle, now we are able to have facial customization options as well. We are dedicated to giving you the option to create your character as you desire, to make it your own.



Undead

We like our Undead models very much, but we’ve always felt that something is missing.

After numerous long meetings and discussions, we’ve found our sweet spot. 



Not only that we’ve decided to get away from the “Me Zombie…me want brains” theme, but we’ve made them even more superior and sophisticated looking, by adding ceramic prosthetics and masks in the baroque style.




Now they look like 17th-century upper-class aristocrats. With the help of masks and prosthetics, now the Undead can keep their neverending desire to pursue beauty, although their bodies are still rotting.


Creatures and Mounts

Not only have the playable characters been beautified. The mounts and creatures got an update too, and oh boy do they look completely different.







And to top it off, here is the reveal of the War Wolf Mount, for all those awesome people, that have bought and supported the project with an Honored license.



Mobile User Interface

Here is a never-before-seen treat for all those fingers-using, screen-smashing enthusiasts.

We present to you our take and the first version of the mobile UI for Scars of Honor.




As you know, our goal is to bring the PC experience to Mobile, and to do that we won’t be able to have a completely subtle and clutter-free UI, but we think that we are on a good path.

Keep in mind that things are subject to change, and we will be more than happy to know your thoughts about it. 


The team also talked about why we are delaying the Q2 test for September, showed and explained the talent and skill system, as well as how item rarity and inventory will work.


The usual Q&A session took place at the end of the Live Update, and many more questions were answered directly from the Stream Chat.


Here is the full hour-and-a-half video for a more thorough look at all of the discussed topics.